Not as a: "Oh my god it is already this good, why isn't it yet perfect when the devs are the famous Codemasters!?"-misconception of expectations. Lowered the details before and still had stuttering, mainly at Wales and Michigan. Today I used an FPSCounter to see if the FPS drop during the game. I look at it as an experiment, trying to break into new ground(s). Had the feeling that the game stutters a bit from time to time for 23 weeks. And we are it's already-paying, albeit "offered at a considerable discount for our about-to-experience inconveniences", BETA-TESTERS. This is merely a playable (and in parts hugely-enjoyable) preview-copy of a game. xml-files to load stock-provided settings for different multi-core-presets did not solve it for me as of yet.īUT I am willing to let that slide, knowing that this is not intended to be a release-ready version of that complete game we want to get from Codemasters', once development has *finished*. That is my No.1 technical issue with this game after discounting the ongoing ffb-development! Changing. It is the way this software is coded that absolutely ABUSES computational and IO bandwidth. Its serious micro stutters during the entire race. SUBSCRIBE for more content and turn on the notification bell Download FPS Boost Pack. Some instances stages do show it more than others. For DiRT 4 on the PlayStation 4, a GameFAQs message board topic titled Seriously stuttering in pro. How to Fix Lag in Dirt 4 - Increase FPS, Reduce Stutter. Regardless of what I try, as long as I do not sabotage replay-generation (those HUGELY MASSIVE FILES under "c:>\" - I will get stuttering in-game. You now know - I like quiet, preferably near-inaudable systems! the game-files reside on a 200GiByte partition of a 1 Terabyte notebook-size (2,5") hard-drive, 7200rpm inside a sweat-box (Scythe Quiet-Drive) left some space (~15%) unallocated - intentionally. And really it's the only game that's having these problems.5820k here, settings, hd5770 (from an old build, awaiting replacement, soon)Ĥ years old Corsair P128, 128GiByte. It really should run without a hitch on my PC on the lowest settings, at least according to the minimum specs. Went back to the offline mod and messed with graphic settings again, turning on VSYNC (something I tried before) and now it seems to have resolved most of the. Installed new batteries and re-initiated wireless controller. Nothing seems to work and it's really annoying. Tried modifying the hardware xml config files in all sorts of ways (core usage, etc). I've had Catalyst 17.4.2 before installing 17.6.1 (the latest release). Vehicle hesitating/stuttering while driving, put guage on fuel rail and the needle. Plugging it into a different USB port also does nothing. The seller agreed to pay for a new fuel Troubleshooting fuel. 60fps lock keeps jumping down to 55 and back up creating a stuttering mess. I am using a standard Xbox 360 wired controller. Newest Nvidia driver for Dirt 4, tried everything in the nvidia control panel. What makes my case different than every other I've read so far is that I am not using any wheel. Frametime stays around 13-15ms when at 50-60FPS but every few seconds shoots up to 40-60. So i found a fix to get good performance and high quality. Works for a Day then stuttering was back. I tried for weeks to get a balance between quality and performance.
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